EverQuest Online Adventures

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EverQuest Online Adventures
EverQuest Online Adventures
Original box art
Developer(s)Sony Online Entertainment
Publisher(s)Sony Online Entertainment
Composer(s)Jeremy Soule
Inon Zur
Platform(s)PlayStation 2
Release
  • NA: February 11, 2003
  • PAL: October 24, 2003
Frontiers
  • NA: November 18, 2003
Genre(s)Massively multiplayer online role-playing
Mode(s)Multiplayer

EverQuest Online Adventures (EQOA) was a 2003 3D fantasy massively multiplayer online role-playing game (MMORPG) for the PlayStation 2. The game was part of the EverQuest franchise before being shut down on March 29, 2012, after nine years of operation.

An expansion pack was launched on November 18, 2003, titled EverQuest Online Adventures: Frontiers; it added a playable race—the Ogre—and character class—Alchemist—as well as many quests and items.

Setting and gameplay[edit]

EverQuest Online Adventures was set in the fictional world of Norrath 500 years prior to the original EverQuest, in the "Age of Adventure". The world featured many places familiar to fans of the original and most of the differences were explained in the lore of EverQuest. The gameplay focused on character advancement, environment combat, quests, exploration, grouping, and socializing. It also contained a simple PVP system that allowed two players to fight one another.

There were fifteen playable classes and ten races.

Development[edit]

Frontiers cover art

EverQuest Online Adventures was developed and published by Sony Online Entertainment (SOE), and first released on February 11, 2003, in North America. The game was developed so that it did not require a hard disk drive (HDD) like Final Fantasy XI did. Since no HDD for the system was ever released in PAL territories, EQOA remained the only MMORPG there.

EverQuest Online Adventures: Frontiers was launched on November 18, 2003.[1] Frontiers added a playable race—the Ogre—and character class—Alchemist—as well as many quests and items.

The continued development of content after the first expansion was introduced as free content updates instead of additional expansion packs.[2]

EverQuest Online Adventures was shut down on March 29, 2012.[3]

References[edit]

  1. ^ "EverQuest Online Adventures: Frontiers ships". GameSpot. Retrieved 2023-05-29.
  2. ^ Massey, Dana (20 November 2007). "EverQuest Online Adventures: Interview with Clint Worley". WarCry Network. Archived from the original on 8 April 2018. Retrieved 2019-06-21.
  3. ^ "It's Time to Bid a Fond Farewell". News. EverQuest Online Adventures. Sony Online. Archived from the original on 2012-03-03.

External links[edit]