Portal:Video games/Picture

From Wikipedia, the free encyclopedia

viewedithistory



Game over screenshot from Mu-cade, a free, shooter game.

viewedithistory



Genesis Nomad
The Genesis Nomad is a handheld game console by Sega released in North America in October 1995. A portable variation of Sega's home console, the Sega Genesis, Nomad served to succeed the Game Gear and was the last handheld console released by Sega. In addition to functioning as a portable device, it was designed to be used with a television set via a video port. Released late in the Genesis era, the Nomad had a short lifespan and was sold exclusively in North America.

viewedithistory



Eve Online booth and representative at Gen Con Indy 2007.

viewedithistory



Ballistics Arcade on demonstration at the November 2002 IAAPA Convention.

viewedithistory



Spacewar! running on the Computer History Museum's computer, PDP-1.

viewedithistory



Screenshot from GLtron, an open source computer game.

viewedithistory



Distribution map of video game content rating systems used around the world.

viewedithistory



The WDR Radio Orchestra Cologne and the FILMharmonic Choir performing Symphonic Shades, part of a series of annual German video game music concerts.

viewedithistory



Game Gear
Photograph: Evan Amos
The Game Gear is a handheld game console by Sega, released in various countries between 1990 and 1992. The Game Gear shares much of its hardware with the Master System, and can play Master System games through an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the rival Game Boy but due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to beat the Game Boy. The Game Gear was succeeded by the Genesis Nomad in 1995 and discontinued in 1997. It sold approximately 11 million units.

viewedithistory



Screenshot from Mystery House, a text-based adventure game.

viewedithistory



Japanese musician Nobuo Uematsu is well known for his contributions to the music of the Final Fantasy series.

viewedithistory



American journalist Brian Crecente is the former editor-in-chief of Kotaku, a video games focused blog, and founding editor of Polygon.

viewedithistory



Staff of Joystiq, a video games focused blog, at the 2006 Electronic Entertainment Expo.

viewedithistory



Screenshot from FreeCell, a computer card game.

viewedithistory



viewedithistory



Three different multitaps released for the Sega's Mega Drive console. A multitap is a console peripheral that increases the number of game controller ports available.

viewedithistory



Screenshot from Torus Trooper, a free, scrolling shooter game.

viewedithistory



Screenshot from StepMania, an open source rhythm game.

viewedithistory



Frank Klepacki, from his album Morphscape.

viewedithistory



The Famicom Disk System, a peripheral available only for the Japanese Famicom.

viewedithistory



Sega Genesis and Sega Mega Drive
The Mega Drive (top), known as the Sega Genesis (bottom) in North America, is a 16-bit home video game console developed and sold by Sega Enterprises, Ltd. Using hardware adapted from Sega's System 16 arcade board, it was first released in 1988 and supported a library of more than 900 games. Though sales were poor in Japan, the system achieved considerable success in North America, Brazil, and Europe. The release of the Super Nintendo Entertainment System two years after the Genesis resulted in a fierce battle for market share in the United States and Europe that has often been termed as a "console war" by journalists and historians.

viewedithistory



The Satellaview, a satellite modem peripheral for the Super Famicom.

viewedithistory



Screenshot from Warzone 2100, a real-time strategy and real-time tactics hybrid game.

viewedithistory



Collection of Nintendo video game systems.

viewedithistory



Exterior of Nintendo’s main headquarters in Kyoto, Japan.

viewedithistory



Exterior of Sega’s offices in Tokyo, Japan.

viewedithistory



Collection of Sony PlayStation video game systems.

viewedithistory



Exterior of the Los Angeles Convention Center displaying the Atari logo at the 2005 Electronic Entertainment Expo.

viewedithistory



viewedithistory



Large piñata of Horstacio, constructed in Six Flags México by Microsoft to promote the Xbox 360 game Viva Piñata.

viewedithistory



viewedithistory



viewedithistory



Players using the dance pad to play Dance Dance Revolution at the 2008 Festival du Jeu Vidéo in Paris, France.

viewedithistory



Exterior of the Retro Studios offices in Austin, Texas.

viewedithistory



SG-1000
Photograph: Evan Amos
The SG-1000 is a cartridge-based home video game console manufactured by Sega. Introduced in 1983, it was developed in response to a downturn in arcades in 1982. Its game library comprises 68 standard cartridge releases and 29 Sega Card releases. The SG-1000 made little impact in the video game industry, but provided the basis for the more successful Master System in 1985.

viewedithistory



Screenshot from The Splatters, a physics based puzzle game.

viewedithistory



viewedithistory



viewedithistory



A Commodore 64 computer.

viewedithistory



Schematic of Nimrod, a special purpose computer that played the game Nim.

viewedithistory



"Final Fantasy XII Potions", a drink produced in Japan by Suntory Ltd. to promote the release of Final Fantasy XII.

viewedithistory



Different shading techniques, such as plastic-shaded (left) and cel-shaded (right), are used in the creation of 3D computer graphics in video games.

viewedithistory



Holden Commodore Ute that toured Australia to promote Halo 2.

viewedithistory



Carlos Borrego, winner of the Pac-Man World Championship in 2007.

viewedithistory



Pac-Man Christmas lights display in AZCA, a business park in Madrid, Spain.

viewedithistory



Pokémon The Park: Expo 2005 Satellite Studio De・La・Fantasia in Nagoya, Japan.

viewedithistory



Entrance to the 2008 Tokyo Game Show at the Makuhari Messe center.

viewedithistory



viewedithistory



Video game designer Robin Hunicke.

viewedithistory



Atari VCS video game console with cartridge games.

viewedithistory



The Sega Mega Drive with Mega-CD and 32X peripherals.

viewedithistory



viewedithistory



viewedithistory



viewedithistory



Screenshot from Laser Squad, a turn-based tactics game.

viewedithistory



viewedithistory



viewedithistory



viewedithistory



Televised StarCraft video game competition.

viewedithistory



Sony's PlayStation and PlayStation 2 consoles use memory cards to store game data. The PlayStation cards (left) can store 128 KB of data, while the PlayStation 2 cards (right) can store 8MB.

viewedithistory



Screenshot from Abuse, a run and gun game.

viewedithistory



viewedithistory



Kenji Kaido and Fumito Ueda, producer and lead designer of Shadow of the Colossus, respectively.

viewedithistory



viewedithistory



Launch event at a Best Buy store in New York City held the night of Halo 3's release.

viewedithistory



PlayStation 2 guitar controllers for Guitar Hero.

viewedithistory



20th anniversary arcade machine featuring Ms. Pac-Man and Galaga.

viewedithistory



The video game Portal features platforming puzzles that must be solved by teleporting.

viewedithistory



Circle strafing, a technique used in video games, particularly first-person shooters, to move around a target in a circle while facing it.
See also: animation

viewedithistory



viewedithistory



viewedithistory



Opening ceremony of 2007 BlizzCon at the Anaheim Convention Center in California.

viewedithistory



Promotional models showcasing Sony game systems at the 2008 Taipei Game Show.

viewedithistory



viewedithistory



Square Enix's Lara Croft character has been portrayed by models (current model Alison Carroll pictured) for publicity events and promotions.

viewedithistory



Production staff of Metal Gear Solid 4: Kenichiro Imaizumi, Yumi Kikuchi, and Hideo Kojima.

viewedithistory



American game designer Chris Metzen is well known for his work on Blizzard Entertainment's three major media franchises: Warcraft, Diablo, and StarCraft.

viewedithistory



Wii Balance Board accessory for the Nintendo Wii.

viewedithistory



German film director Uwe Boll has produced many film adaptions of video games.

viewedithistory



Allan Alcorn at the Commodore 64 25th Anniversary bash at the Computer History Museum.

viewedithistory



viewedithistory



Tetsuya Mizuguchi at the 2005 Art Futura in Barcelona, Spain.

viewedithistory



1998 employees of Neversoft.

viewedithistory



Johnathan Wendel (Fatal1ty) at the 2007 COMPUTEX Taipei.

viewedithistory



The original Xbox controller (left) and the Controller S version (right).

viewedithistory



Mattel's Intellivision video game console was released in 1979.

viewedithistory



Ralph H. Baer's prototype for the Magnavox Odyssey, also known as the "Brown Box", at the Museum of Science and Industry in Chicago, Illinois.

viewedithistory



viewedithistory



Nintendo's Virtual Boy system used parallax graphics via a head-mounted display.

viewedithistory



The Dreamcast is the last video game console developed by Sega.

viewedithistory



American musician Jack Wall has contributed to the soundtracks for the Myst and Mass Effect series.

viewedithistory



NEC's PC Engine video game console, originally released in Japan in 1987, was released in the United States as the TurboGrafx-16 in 1989.

viewedithistory